154 lines
4.9 KiB
Dart
154 lines
4.9 KiB
Dart
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import 'dart:ffi';
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import 'dart:io';
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import 'dart:typed_data';
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import 'package:ffi/ffi.dart';
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import 'package:flutter/material.dart';
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import 'package:flutter/services.dart';
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import 'package:path_provider/path_provider.dart';
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void main() {
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runApp(const MyApp());
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}
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class MyApp extends StatelessWidget {
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const MyApp({Key? key}) : super(key: key);
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// This widget is the root of your application.
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@override
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Widget build(BuildContext context) {
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return MaterialApp(
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title: 'Flutter Demo',
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theme: ThemeData(
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// This is the theme of your application.
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//
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// Try running your application with "flutter run". You'll see the
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// application has a blue toolbar. Then, without quitting the app, try
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// changing the primarySwatch below to Colors.green and then invoke
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// "hot reload" (press "r" in the console where you ran "flutter run",
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// or simply save your changes to "hot reload" in a Flutter IDE).
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// Notice that the counter didn't reset back to zero; the application
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// is not restarted.
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primarySwatch: Colors.blue,
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),
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home: const MyHomePage(title: 'Flutter Demo Home Page'),
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);
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}
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}
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class MyHomePage extends StatefulWidget {
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const MyHomePage({Key? key, required this.title}) : super(key: key);
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// This widget is the home page of your application. It is stateful, meaning
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// that it has a State object (defined below) that contains fields that affect
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// how it looks.
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// This class is the configuration for the state. It holds the values (in this
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// case the title) provided by the parent (in this case the App widget) and
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// used by the build method of the State. Fields in a Widget subclass are
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// always marked "final".
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final String title;
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@override
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State<MyHomePage> createState() => _MyHomePageState();
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}
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typedef GetHelloFunc = Pointer<Utf8> Function();
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typedef GetHello = Pointer<Utf8> Function();
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typedef MmapNative = Pointer<Void> Function(Pointer<Void>, IntPtr, Int32, Int32, Int32, IntPtr);
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typedef MmapDart = Pointer<Void> Function(Pointer<Void>, int, int, int, int, int);
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final DynamicLibrary libc = DynamicLibrary.open("libc.so");
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final dlopen = libc.lookupFunction<
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Pointer<Void> Function(Pointer<Utf8>, Int32),
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Pointer<Void> Function(Pointer<Utf8>, int)>('dlopen');
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class _MyHomePageState extends State<MyHomePage> {
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int _counter = 0;
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Future _incrementCounter() async {
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print("Running on ${Platform.operatingSystem} (${Platform.version}) | IsAndroid: ${Platform.isAndroid}");
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ByteData data = await rootBundle.load("assets/files/libnative.so");
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var soData = data.buffer.asUint8List();
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final int length = soData.length;
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//this works as quick and dirt way but we want from memory
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// final String tempLibPath = "${Directory.systemTemp.path}/libnative.so";
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// final File libFile = File(tempLibPath);
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// libFile.createSync(recursive: true);
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// libFile.writeAsBytesSync(soData, flush: true);
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// Process.runSync("chmod", ["777", tempLibPath]);
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// final DynamicLibrary dylib = DynamicLibrary.open(tempLibPath);
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final MmapDart mmap = libc.lookupFunction<MmapNative, MmapDart>("mmap");
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const int PROT_READ = 0x1;
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const int PROT_WRITE = 0x2;
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const int PROT_EXEC = 0x4;
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const int MAP_PRIVATE = 0x02;
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const int MAP_ANONYMOUS = 0x20;
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final Pointer<Void> mem = mmap(nullptr, length, PROT_READ | PROT_WRITE | PROT_EXEC, MAP_PRIVATE | MAP_ANONYMOUS, -1, 0);
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if (mem.address == 0) {
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print("Failed to allocate executable memory!");
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return;
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}
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final Pointer<Uint8> memBytes = mem.cast<Uint8>();
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for (int i = 0; i < length; i++) {
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memBytes[i] = soData[i];
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}
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Pointer<Utf8> cPath = "/proc/self/mem".toNativeUtf8();
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Pointer<Void> handle = dlopen(cPath, 2); // RTLD_LAZY
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malloc.free(cPath);
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if (handle.address == 0) {
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print("Failed to load ELF!");
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return;
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}
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print("Library successfully loaded!");
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final DynamicLibrary dylib = DynamicLibrary.process();
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final GetHello getHello = dylib.lookupFunction<GetHelloFunc, GetHello>("get_hello");
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print(getHello().toDartString()); // Prints "Hello from native C!"
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setState(() {
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_counter++;
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});
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}
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@override
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Widget build(BuildContext context) {
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return Scaffold(
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appBar: AppBar(
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title: Text(widget.title),
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),
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body: Center(
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child: Column(
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mainAxisAlignment: MainAxisAlignment.center,
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children: <Widget>[
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const Text(
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'You have pushed the button this many times:',
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),
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Text(
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'$_counter',
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style: Theme.of(context).textTheme.headline4,
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),
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],
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),
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),
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floatingActionButton: FloatingActionButton(
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onPressed: _incrementCounter,
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tooltip: 'Increment',
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child: const Icon(Icons.add),
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), // This trailing comma makes auto-formatting nicer for build methods.
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);
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}
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}
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